24 lines
363 B
C#
24 lines
363 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ItemAssets : MonoBehaviour
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{
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public static ItemAssets Instance { get; private set; }
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private void Awake()
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{
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Instance = this;
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}
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public Transform BluePotionPf;
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public Sprite UnicornHornSprite;
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public Sprite PotionBlueSprite;
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}
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