18 lines
300 B
C#
18 lines
300 B
C#
using UnityEngine.InputSystem;
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namespace Player.Movement
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{
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public partial class PlayerMovementController
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{
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private void CrouchStart(InputAction.CallbackContext obj)
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{
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}
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private void CrouchEnd(InputAction.CallbackContext obj)
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{
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}
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}
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}
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