160 lines
18 KiB (Stored with Git LFS)
Plaintext
160 lines
18 KiB (Stored with Git LFS)
Plaintext
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<asset>
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<contributor>
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<author>Blender User</author>
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<authoring_tool>Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e</authoring_tool>
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|
</mesh>
|
|
</geometry>
|
|
</library_geometries>
|
|
<library_controllers/>
|
|
<library_visual_scenes>
|
|
<visual_scene id="Scene" name="Scene">
|
|
<node id="dagger_common" name="dagger_common" type="NODE">
|
|
<matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
|
|
<instance_geometry url="#Cube_4300-mesh" name="dagger_common">
|
|
<bind_material>
|
|
<technique_common>
|
|
<instance_material symbol="Stone-material" target="#Stone-material">
|
|
<bind_vertex_input semantic="UVMap" input_semantic="TEXCOORD" input_set="0"/>
|
|
</instance_material>
|
|
<instance_material symbol="WoodDark-material" target="#WoodDark-material">
|
|
<bind_vertex_input semantic="UVMap" input_semantic="TEXCOORD" input_set="0"/>
|
|
</instance_material>
|
|
<instance_material symbol="StoneDark-material" target="#StoneDark-material">
|
|
<bind_vertex_input semantic="UVMap" input_semantic="TEXCOORD" input_set="0"/>
|
|
</instance_material>
|
|
</technique_common>
|
|
</bind_material>
|
|
</instance_geometry>
|
|
</node>
|
|
</visual_scene>
|
|
</library_visual_scenes>
|
|
<scene>
|
|
<instance_visual_scene url="#Scene"/>
|
|
</scene>
|
|
</COLLADA> |