29 lines
553 B
C#
29 lines
553 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Windmill : MonoBehaviour
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{
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public float speed = 10f;
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public GameObject[] blades;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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rotateBlades();
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}
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void rotateBlades()
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{
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foreach (GameObject blade in blades)
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{
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blade.transform.Rotate(Vector3.forward * speed * Time.deltaTime);
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}
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}
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}
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